deca-Bloodstone icon


Plugin framework and general utilities for V Rising mods.

Last updated 2 months ago
Total downloads 5919
Total rating 3 
Categories Mods Gloomrot Update Client Server
Dependency string deca-Bloodstone-0.1.6
Dependants 32 other mods depend on this mod

This mod requires the following mods to function

BepInEx-BepInExPack_V_Rising-1.668.5 icon

BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.

Preferred version: 1.668.5



Bloodstone is a modding library for both client and server mods for V Rising. By itself, it does not do much except allow you to reload plugins you've put in the Bloodstone plugins folder.


  • Install BepInEx.
  • Extract Bloodstone.dll into (VRising folder)/BepInEx/plugins.
  • Optional: extract any reloadable additional plugins into (VRising folder)/BepInEx/BloodstonePlugins.


Bloodstone supports the following configuration settings, available in BepInEx/config/gg.deca.Bloodstone.cfg.

Client/Server Options:

  • EnableReloading [default false]: Whether the reloading feature is enabled.
  • ReloadablePluginsFolder [default BepInEx/BloodstonePlugins]: The path to the directory where reloadable plugins should be searched. Relative to the game directory.

Client Options:

  • Bloodstone keybinding can be configured through the in-game settings screen.

Server Options:

  • ReloadCommand [default !reload]: Which text command (sent in chat) should be used to trigger reloading of plugins.


Join the modding community, and ping @deca#9999.

Post an issue on the GitHub repository.


  • 1.2.0

    • Fixed the VWorld helpers to not return stale world instances when disconnecting and reconnecting to servers on a client.
      • This also resolves a crash when sending custom network messages after disconnecting and reconnecting to a server.
    • Added the GameFrame hook API for easily subscribing to frame callbacks (thanks @adainrivers!)
    • Included unhollowed assembly DLLs in the search path for reloaded plugins.
  • 1.1.0

    • Added initial version of networking API for sending network messages between client and server.
    • Fixed VWorld.IsClient and VWorld.IsServer to always return correct values.
    • Exposed Il2CppMethodResolver and NativeHookUtil.
    • Added support for the game initialization hook for client-side plugins. The initialization hook will be called on startup, when the default world is initialized.
    • Disabled reload command by default.
  • 1.0.0

    • Initial release

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2023-8-10 0.1.6 1826 Version 0.1.6 Install
2023-6-10 0.1.4 4093 Version 0.1.4 Install